Model:
http://www.hiveworkshop.com/forums/resource.php?t=91843&prev=r%3D20%26status%3Dg%26page%3D5Hero Type: Support, as well as effective hero removal.
Stats: 26 Str, 25 Agi, 0 Int (Always)
Other stats don't matter.
Spells:
Initial Spell - Odin's Protection: Every attack (even allied) against this hero has a 7% chance to heal half of the missing health.
-Passive-
Potent Barrage: Strikes random units 5 times in a small area, each attack dealing 30/40/50/60/75 damage. This spell works very similarly to Vash's Longcolt (yes tehman I know you don't like me doing this) -from anime fight- but instead, each strike has a 5% chance to deal 1.5 damage. It appears as chain lightning strikes on the units in the small area.
NOTE: Random ALLY units in the area shalt be healed by the same amount. Heals half amount on self.
-AoE Target-
Thalion's Favor: Each consecutive strike will increase attack speed and damage by 1/2/3/4/5%. Effects cease after 5 seconds of no fighting. This effect does not work on buildings.
-Passive-
Bull Rush: A native skill almost all Norsemen learn sometime in their life, this skill causes the hero to charge directly at the target, stunning for 1/1.5/2/2.5/3 seconds. The unit also becomes dizzy afterwards, lowering AS and MS by 30%. Deals (Str x 3) damage.
-Single Target-
Thor's Might: Creates 5 flying hammers around this hero. Each hammer has a 50% chance of stunning a unit for 1 second when attacking, and each hammer deals this hero's (Str x 2) damage. Spell only has one level. (Locustish) At the end of the spell when all hammers return, this hero gains an ability to cause 6 lightning bolts to appear around this hero and deal 300 damage to the area.