| Info on Classes | |
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PsYcHo.CrAzY.
Number of posts : 2421 Age : 31 Happiness Bar : Favorite Game? : Combat Arms Registration date : 2008-04-08
Statistics Gaming Points: 20 Cash: 100$
| Subject: Info on Classes Wed Apr 30, 2008 3:43 pm | |
| If we are doing where people just buy weapons instead of having to start with them then we should have the classes 'specialize' with different weapons instead of having to be subjected to only a set of weapons. | |
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Ğârk_raptör
Number of posts : 3737 Age : 29 Happiness Bar : Favorite Game? : Left 4 Dead Group : Rebels Registration date : 2008-03-20
Statistics Gaming Points: ∞ Cash: ∞
| Subject: Re: Info on Classes Thu May 01, 2008 2:24 pm | |
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PsYcHo.CrAzY.
Number of posts : 2421 Age : 31 Happiness Bar : Favorite Game? : Combat Arms Registration date : 2008-04-08
Statistics Gaming Points: 20 Cash: 100$
| Subject: Re: Info on Classes Thu May 01, 2008 2:27 pm | |
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PsYcHo.CrAzY.
Number of posts : 2421 Age : 31 Happiness Bar : Favorite Game? : Combat Arms Registration date : 2008-04-08
Statistics Gaming Points: 20 Cash: 100$
| Subject: Re: Info on Classes Thu May 01, 2008 3:23 pm | |
| Team Fortress? No it's not, I mean specialize as in, they do more damage with certain weapons | |
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Cabloo
Number of posts : 949 Age : 29 Happiness Bar : Favorite Game? : N/A Registration date : 2008-03-20
Statistics Gaming Points: 100 Cash: 600$
| Subject: Re: Info on Classes Fri May 02, 2008 3:54 pm | |
| That's a good idea, but I think we could have both, they start off with a certain weapon and specialize with it. | |
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PsYcHo.CrAzY.
Number of posts : 2421 Age : 31 Happiness Bar : Favorite Game? : Combat Arms Registration date : 2008-04-08
Statistics Gaming Points: 20 Cash: 100$
| Subject: Re: Info on Classes Fri May 02, 2008 4:01 pm | |
| Oh yah they can start with it, I mean they shouldn't be limited, unless of course you make it so they are. Maybe they can be unlimited, just make them suck with others. | |
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Cabloo
Number of posts : 949 Age : 29 Happiness Bar : Favorite Game? : N/A Registration date : 2008-03-20
Statistics Gaming Points: 100 Cash: 600$
| Subject: Re: Info on Classes Fri May 02, 2008 4:44 pm | |
| Well, here's my idea (combined with urs)
Everyone starts out with their certain gun. They are better with that gun than a gun that they could pick up somewhere else. Kind of like perks in Call of Duty 4 | |
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PsYcHo.CrAzY.
Number of posts : 2421 Age : 31 Happiness Bar : Favorite Game? : Combat Arms Registration date : 2008-04-08
Statistics Gaming Points: 20 Cash: 100$
| Subject: Re: Info on Classes Fri May 02, 2008 6:40 pm | |
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Ğârk_raptör
Number of posts : 3737 Age : 29 Happiness Bar : Favorite Game? : Left 4 Dead Group : Rebels Registration date : 2008-03-20
Statistics Gaming Points: ∞ Cash: ∞
| Subject: Re: Info on Classes Sat Jul 05, 2008 8:24 am | |
| I was thinking more of how they do it on Counter Strike. But I guess that's ok. | |
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| Subject: Re: Info on Classes | |
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| Info on Classes | |
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